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Tales of Battle
Mage Wars / announcements
Between 21-Nov-21 11:00 PM and 28-Nov-21 10:30 PM
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Cindurion 21-Nov-21 11:05 PM
@everyone Since everyone is done with their actions and I’m not expecting any last minute changes I will go ahead and move on to the next phase. The first day has now passed! You will each be given a summary of your night-phase and then you can begin plotting your day-phase actions. Remember that you are not allowed to directly attack one another during the day-phase, so if you are planning on an action that might end in a fight, save it for the night-phase. I am also going to mention that the deadlines will be slightly changed going forward! Rather than 23:59 your actions will need to be in by 21:00, so not a huge difference, it's mostly so I don't have to stay up 'til midnight to post the new update. With that out of the way, June 2nd of the Mage Wars begins now!
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Cindurion 24-Nov-21 11:10 PM
@everyone The Day-time phase is over and the Night-time phase begins. Each of you will receive a customized message with a summary of your actions shortly! In the meantime you can think of your next action! (As a reminder, don’t forget Davey’s offer if you are planning on meeting with him)
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Cindurion 24-Nov-21 11:57 PM
I should also point out how I've been using stealth and perception so far just so that everyone is aware of how it works and can make informed decisions on what to do: A character or Servant doing the "Scouting" action in a specific location will automatically detect the number of Mages and Bases currently in the area, but may still not successfully spot those Mages (Using Perception vs Stealth). A character performing another action is usually busy with that so may not roll Perception unless the hiding character is tailing that character or otherwise is in a pretty close proximity. There are exceptions to this, but essentially, if you wish to observe someone, it's entirely possible they might also notice you, but if you are simply getting they lay of the land and don't want specific information about someone or a group of people, you don't need to make a stealth check unless there are characters in the area looking for you or not doing any actions at all (which essentially defaults to a scouting action). This means that sometimes doing a scouting action in your own base zone is a valid strategy as you both get to find out whether someone is in the area currently, but may even spot them in a perception check that you would otherwise be disallowed from if you were doing one of the other actions. Hopefully that makes it clearer and gives you an idea of how I will be rolling your stealth and perception checks going forward. Keep your eyes peeled!